Status: needs triage (enhancement)
Summary
Ban-pick tiles are (deck, stake) combos. The stake is currently shown only as a sticker stamped on the card back (decorate_tile in pvp_api/actions.lua, rendered by the ban-tile engine in BalatroMultiplayerAPI api/ban_pick.lua); there's no readable label or deck info. Players have to recognize the sticker to know what stake a tile is.
Proposal
Display the stake explicitly on/near each tile (name/text, not just the sticker) plus relevant deck info, so a player can evaluate a combo at a glance during the draft. The PvP mod feeds the tile data via decorate_tile; the tile layout lives in the API engine, so this may touch both.
Open questions
- Confirm the sticker currently renders (it should) — this is about adding legible text, not fixing rendering.
- What "deck info" to surface — deck effect summary, or just name + stake.
Status: needs triage (enhancement)
Summary
Ban-pick tiles are (deck, stake) combos. The stake is currently shown only as a sticker stamped on the card back (
decorate_tileinpvp_api/actions.lua, rendered by the ban-tile engine in BalatroMultiplayerAPIapi/ban_pick.lua); there's no readable label or deck info. Players have to recognize the sticker to know what stake a tile is.Proposal
Display the stake explicitly on/near each tile (name/text, not just the sticker) plus relevant deck info, so a player can evaluate a combo at a glance during the draft. The PvP mod feeds the tile data via
decorate_tile; the tile layout lives in the API engine, so this may touch both.Open questions