What happened
[renderer] RenderProcessGone: renderer crashed (exit 5)
[60116:0904/034318.129927:ERROR:gl_surface_presentation_helper.cc(260)] GetVSyncParametersIfAvailable() failed for 1 times!
[60116:0904/034321.554609:ERROR:gl_surface_presentation_helper.cc(260)] GetVSyncParametersIfAvailable() failed for 2 times!
[60116:0904/034357.075688:ERROR:gl_surface_presentation_helper.cc(260)] GetVSyncParametersIfAvailable() failed for 3 times!
Can't tell you more because there's no other output. It's been doing this since version 0.58. I get lucky every now and then and it stays open so I have to leave it open for days or else I might not be able to open it. Not a single update has fixed this, so I'm assuming no one is aware of it? I've been chowning the appimages and the cache directory as root so this thing doesnt auto update because it will not reopen without crashing the renderer when it does. This has been a headache. I don't know what to tell you to help you diagnose and fix this except maybe not use a scripting language for a gui application on desktop computers?
also i have chromium and tons of games installed, nothing else has problems with opengl or vulkan and vsync. only this application. trying some env vars for vsync and gpu sandbox when running this application had no change. there is just something fundamentally wrong about how this handles the renderer, the entire gui loads before it crashes.
Steps to reproduce
I have no idea, run it on a 7950x3d with a radeon pro w6600 with 96gb ddr5 on linux installed on a 4tb ssd and run mesa 26.1.5+ on wayland.
Where does this happen?
Desktop app
Operating system
Linux
Version
0.58+ (currently 0.87)
Model
No response
Logs or screenshots
What happened
Can't tell you more because there's no other output. It's been doing this since version 0.58. I get lucky every now and then and it stays open so I have to leave it open for days or else I might not be able to open it. Not a single update has fixed this, so I'm assuming no one is aware of it? I've been chowning the appimages and the cache directory as root so this thing doesnt auto update because it will not reopen without crashing the renderer when it does. This has been a headache. I don't know what to tell you to help you diagnose and fix this except maybe not use a scripting language for a gui application on desktop computers?
also i have chromium and tons of games installed, nothing else has problems with opengl or vulkan and vsync. only this application. trying some env vars for vsync and gpu sandbox when running this application had no change. there is just something fundamentally wrong about how this handles the renderer, the entire gui loads before it crashes.
Steps to reproduce
I have no idea, run it on a 7950x3d with a radeon pro w6600 with 96gb ddr5 on linux installed on a 4tb ssd and run mesa 26.1.5+ on wayland.
Where does this happen?
Desktop app
Operating system
Linux
Version
0.58+ (currently 0.87)
Model
No response
Logs or screenshots