diff --git a/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs b/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs index c1fb16a7..2c0c4aa9 100644 --- a/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs +++ b/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas.