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Using Cameras with GameStates Edit #15

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@STRd6

It is still harder to get started with the camera than I would like.

A gotcha I ran into today was that each game state has a different camera, and the tilemap created a new game state, clearing out the camera I expected to exist.

Also, the t90 following value needs to be updated to work with the new update step changes.

Migrated from https://github.com/PixieEngine/pixieengine.com/issues/240

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