Skip to content

BoundNodes do not use width and height for retrieve() calls #6

Description

@Qqwy

I am trying to use this QuadTree implementation as a collision detection algorithm with lots of tiles.

however, it seems that there is no special _findIndex() method in the BoundNode class. This means that no matter the size of the colliding object, only the top left corner will be used to determine what objects to retrieve.

This is easily fixable by adding an extra check in the retrieve() function as well as an extra function that simply returns all the contents of a certain node. I'll upload my own fix shortly.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions