Software Engineer with 5 years of experience building high-performance, scalable web applications and developer-focused systems across product engineering, low-code platforms, and advanced frontend architecture.
- Built real-time multiplayer spreadsheet systems
- Developed spec-based dynamic form renderers
- Built drag-and-drop business intelligence platforms with customizable widgets and datasource integrations
- Implemented WebAssembly-powered workers for performance-intensive workflows
- Created scalable frontend systems for data-heavy enterprise applications
Beyond production systems, I actively explore deeper engineering challenges through personal projects such as:
- Designing custom programming languages
- Building frontend frameworks inspired by Angular
- Developing developer tools, spec-based renderers, and architecture experiments
Iβm deeply passionate about game development as a creative and technical pursuit:
- Developed multiple 3D games as personal projects
- Explored gameplay systems, rendering, and engine architecture
- Currently expanding my skills through Unity and modern game development practices
I enjoy solving complex product and engineering problems at the intersection of:
- Frontend architecture
- Performance optimization
- Developer experience
- Real-time collaboration
- Low-code / no-code systems
- Interactive experiences and game development
Iβm passionate about building systems from first principles, experimenting with new programming paradigms, and creating products that combine technical depth with practical business value.
Whether itβs scalable SaaS platforms, developer tooling, business intelligence systems, or interactive 3D experiences, Iβm always excited to learn, build, and collaborate on ambitious ideas.




