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Pull requests: Enn3Developer/OpenPolytopia

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feat: add persistent live and daily turn timers area: client OpenPolytopia/ Godot project area: common OpenPolytopia.Common/ shared library area: gameplay Rules, tribes, troops, tech tree area: netcode TCP transport, packet protocol, serialization area: server OpenPolytopia.Server/ dedicated server breaking-change Breaks save format, packet protocol, or public API type: feat New gameplay or feature work
#90 opened Sep 5, 2026 by Enn3Developer Owner 5/5 Loading… 0.1.0
feat: persist authenticated accounts and reconnectable game memberships area: client OpenPolytopia/ Godot project area: common OpenPolytopia.Common/ shared library area: netcode TCP transport, packet protocol, serialization area: server OpenPolytopia.Server/ dedicated server breaking-change Breaks save format, packet protocol, or public API type: feat New gameplay or feature work
#89 opened Sep 5, 2026 by Enn3Developer Owner 4/5 Loading… 0.1.0
feat: secure remote connections with tls area: common OpenPolytopia.Common/ shared library area: netcode TCP transport, packet protocol, serialization area: server OpenPolytopia.Server/ dedicated server type: feat New gameplay or feature work
#88 opened Sep 5, 2026 by Enn3Developer Owner 3/5 Loading… 0.1.0
feat: add sqlite account storage and lossless game snapshots area: common OpenPolytopia.Common/ shared library area: server OpenPolytopia.Server/ dedicated server type: feat New gameplay or feature work
#86 opened Sep 5, 2026 by Enn3Developer Owner 2/5 Loading… 0.1.0
refactor: decouple game participants from human players area: common OpenPolytopia.Common/ shared library area: gameplay Rules, tribes, troops, tech tree breaking-change Breaks save format, packet protocol, or public API type: refactor Restructuring with no behavior change
#85 opened Sep 5, 2026 by Enn3Developer Owner 1/5 Loading… 0.1.0
ProTip! no:milestone will show everything without a milestone.