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fix: replace Polish diacritics with ASCII equivalents in pl-PL locale - #111

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fix: replace Polish diacritics with ASCII equivalents in pl-PL locale#111
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boguslawwitek:fix/pl-PL-diacritics

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Summary

Hytale's in-game font does not include glyphs for Polish diacritical characters — they render as ? in chat, GUIs, and help pages.

This PR replaces all Polish diacritics with their ASCII equivalents across all 45 pl-PL locale files (.lang + help .md):

Original Replacement
ą Ą a A
ć Ć c C
ę Ę e E
ł Ł l L
ń Ń n N
ó Ó o O
ś Ś s S
ź Ź z Z
ż Ż z Z

2037 substitutions across .lang files and help markdown. No keys or placeholders were modified — only translated text values.

Closes #110

Test plan

  • Set player language to pl-PL via /f lang pl-PL
  • Verify no ? characters appear in command responses, error messages, GUI labels, and help pages
  • Spot-check translations still read naturally in Polish without diacritics

🤖 Generated with Claude Code

@derrickmehaffy derrickmehaffy self-assigned this Mar 21, 2026
@derrickmehaffy
derrickmehaffy self-requested a review March 21, 2026 19:28
@derrickmehaffy derrickmehaffy added the bug Something isn't working label Mar 21, 2026
@boguslawwitek
boguslawwitek force-pushed the fix/pl-PL-diacritics branch 2 times, most recently from fec4d69 to 3a45c8c Compare March 21, 2026 20:00
Hytale's in-game font does not support Polish diacritical characters
(ą, ć, ę, ł, ń, ó, ś, ź, ż) — they render as question marks.

Replaces all occurrences across .lang files and help markdown:
ą→a, ć→c, ę→e, ł→l, ń→n, ó→o, ś→s, ź→z, ż→z (and uppercase variants)

Also fixes singular time unit forms where ę→e produced unnatural words:
- countdown_one: "1 sekunde" → "1 sekund"
- time_minute: "{0} minute temu" → "{0} minut temu"
- time_hour: "{0} godzine temu" → "{0} godzin temu"

Closes #110
@boguslawwitek

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They added Polish characters in the last update Hytale.

@boguslawwitek
boguslawwitek deleted the fix/pl-PL-diacritics branch March 29, 2026 21:21
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[Bug]: Polish diacritical characters (ą, ć, ę, ł, ń, ó, ś, ź, ż) render as question marks in-game

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