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AndroidNativeLibraries

Prebuilt Unity native libraries (unstripped) for use with Il2CppInterop and Cpp2IL.

Purpose

When running BepInEx on IL2CPP games, the interop layer needs unstripped versions of Unity's native libraries to resolve symbols used in interop assemblies. These libraries are extracted from official Unity Android builds.

Contents

  • arm64-v8a/ — Native .so files for arm64-v8a (Unity 2021.3.x)
    • libunity.so — Unstripped Unity engine library
    • libil2cpp.so — Unstripped IL2CPP runtime

Usage

Place in BepInEx/interop/ or reference via Cpp2IL configuration.

For NextBep launcher: libraries are auto-downloaded via UnityLibsDownloader and placed in the game's BepInEx unity-libs directory.

GENERAL INFORMATION:

  • Unity Android Native Libraries used by the LemonLoader Installer for unstripping.
  • If you wish to generate ZIP Archives to add to this Repository you can easily do so using UDGB.
  • Uploaded ZIPs only contain libraries for ARM64 and ARM to conserve space.

LICENSING & CREDITS:

This Repository is not sponsored by, affiliated with or endorsed by Unity Technologies or its affiliates.
"Unity" is a trademark or a registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.

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Unity native libraries for Android used for unstripping

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