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Texture Studio

Resolution-independent 3D vector texture studio and multi-resolution Minecraft resource pack compiler.

License: GPL v3 Node.js: >=18 Minecraft: 1.20 - 1.21.4+

Part of the Ninja6-MC tool suite.


Status

🚧 Under DevelopmentWork in progress tool & compiler. Not yet formally released.


What it does

Texture Studio is a local web application and CLI compiler built for authoring, inspecting, and compiling native SVG vector textures into production-ready Minecraft resource packs.

Key Features

  • 4-Way Synced 3D Viewport: Compare vector textures side-by-side against Vanilla, Bare Bones, and Faithful in real-time with 360° orbital motion synchronization.
  • Single & Multiblock 3D Inspector: Inspect single cubes with exact 6-face UV wrapping, or multi-block structures (cliffs, dirt trails, standing trees, cabin walls) to verify seamless 3D tiling.
  • Multi-Layer Compositing: Renders dynamic Minecraft biome colormapping, grass overhang overlays, and custom $15/16\text{ths}$ block heights.
  • Rust-Speed Vector Compilation: Powered by @resvg/resvg-js to rasterize SVGs into crisp, ultra-high-definition PNGs at any target resolution ($512\times512$, $256$, $128$, $64$, $32$).
  • 1-Click Auto-Deploy: Automatically packages valid .zip archives with POSIX-compliant paths and syncs directly into your local .minecraft/resourcepacks/ directory.

Getting Started

Prerequisites

  • Node.js (version 18.0.0 or higher)

Installation

# Clone the repository
git clone https://github.com/Ninja6-MC/TextureStudio.git
cd TextureStudio

# Install dependencies
npm install

Launch the 3D Studio

npm start

Then open http://localhost:3000 in your browser.


Compiling Resource Packs

Texture Studio includes built-in scripts to compile SVG vector files located in textures/ into Minecraft-ready .zip resource packs:

# Compile 512x Ultra HD Resource Pack (Default)
npm run build

# Compile All Resolutions (512x, 256x, 128x, 64x, 32x)
npm run build:all

# Compile Specific Resolution Tiers
npm run build:256
npm run build:128
npm run build:64
npm run build:32

Compiled archives are saved to dist/ and automatically deployed to .minecraft/resourcepacks/ if a local Minecraft installation is detected.


3D Comparison with External Packs

To compare your textures in 3D against existing Minecraft packs:

  1. Drop any standard Minecraft resource pack .zip (e.g. Faithful_512x.zip, Bare_Bones.zip) into the cache/packs/ directory (or pass --packs <path> to the server).
  2. Click 🔄 Reload Textures in the studio toolbar.
  3. Select the external pack in any of the 4 viewports.

Contributing & Standards

Contributions are welcome! Please ensure:


License

GNU General Public License v3.0.

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Resolution-independent 3D vector texture studio and multi-resolution Minecraft resource pack compiler.

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