A first-person wave shooter built in Unity 6 (URP).
No install — runs on desktop browsers. First load pulls ~58 MB, so give it a moment.
Three generated levels feed a campaign. Clear every bot on the map and the spawn gates that keep making them — a gate left standing keeps feeding the level, so shoot the gates first. Once nothing is left, the boss comes out. Kill it to clear the level.
- Two-slot loadout drawn from pistol, machine gun and sniper
- Boss encounter closing out each level
- CRT-style radar, so you read the room instead of the HUD
- Campaign progress persists between sessions
| Action | Key |
|---|---|
| Move | W A S D |
| Look | Mouse |
| Shoot | Left mouse |
| Reload | R |
| Swap weapon | 1 2 / scroll |
This holds the WebGL build only, served through GitHub Pages. Unity 6, URP.
Built by Prateek L N — more work at prateek-ln2002.github.io.