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Verify Police Quest: SWAT - #698

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tomojira wants to merge 2 commits into
PureDOS:mainfrom
tomojira:pqswat
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Verify Police Quest: SWAT#698
tomojira wants to merge 2 commits into
PureDOS:mainfrom
tomojira:pqswat

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Verifying Police Quest - SWAT (1995) (Sierra On-Line)

Checklist

Have adequate installation instructions been provided to match any config files in the DOSZ?
Main variant: I added instructions for creating RESOURCE.CFG. It's needed in the DOSZ to provide paths to the CD.

GOG variant: Default RESOURCE.CFG is needed here. A copy was missing from the DOSC, so I added it.

Have any official patches been applied, if necessary?
No official patches mentioned by PCGamingWiki.

Is the game data in the root of the ZIP (unless game does not work that way)?
No, I moved it there and edited the paths in RESOURCE.CFG.

For games which include CD images, is there a smaller installation variant that offers the same features but needs less files?
No, this is the only install size.

Is the entry in the right variant file (i.e. Freeware)?
Yes.

Have digital versions (Steam, GOG) been checked for matching?
Yes, a GOG variant was already added.

Can the game benefit from using embedded data or embedded patches in the datfile?
Both variants: Yes, added embedded data to RESOURCE.CFG.

Can DoDAT build the game from the install media?
Yes, after removing 3 unnecessary BAT files.

If the game requires a yml in the DOSZ, has it been added to the yml folder in the repo?
Not applicable.

Are there .PIF or .ICO or Win32 .EXE files that could be excluded?
Main variant: No.

GOG variant: Yes, I removed 2 ICO files.

Do the file timestamps match the installation media?
Yes.

Does the DOSZ run standalone?
Yes.

For CD games, can the game be set up to run without a CD mounted?
Unknown. The discs have different files with the same filenames, so it doesn't look possible on the surface without merging/modifying files (which GOG seems to do).

Can the game benefit from using CHDtoOGG?
There are no audio tracks.

Is the game creating a swap file in the .pure.zip that could be avoided by increasing memory size? Or is it creating other bloated files that could be prevented by adding them in the DOSZ?
No.

Does the DOSC contain problematic data (i.e. copyright issue)?
No.

Does the DOSC have copy protection removed, if possible?
Not applicable.

Is the game running at the correct speed? Is CPU year specified?
Both variants: No CPU setting was specified. I added cpu_max_year: 1995.

Is the DOSC auto-running and skipping past any obstructions? Is it updated to use WAITMODECHANGE if possible?
Both variants: No, I added WAITMODECHANGE.

Does the game have MT-32 support? If so, is it correctly using MT-32 (old) or CM-32L (new), going by the Vogons Wiki?
No.

Does the game have General MIDI support?
No.

Is the game set up to run with the best quality graphics options by default?
Not applicable.

For certain old games only - are the graphics/audio improved by specifying video_card: pcjr, tandy, or generic_cga?
Not applicable.

Does the game have a mouse cursor that benefits from enabling input_directmouse?
It doesn't seem needed here.

Does a game with separate episodes/executables have the options named and ordered properly in the DOSZ? Do they use the run_utility feature?
Not applicable.

Does the game share saves with a sequel, expansion, etc? If so, is it updated to use the .savename feature?
Not applicable.

Summary of changes

  • GOG variant: Added RESOURCE.CFG to DOSC
  • Main variant: Moved files to root, with paths edited in RESOURCE.CFG
  • Both variants: Added embedded data to RESOURCE.CFG
  • Main variant: Removed 3 unnecessary BAT files that blocked DoDAT
  • GOG variant: Removed 2 ICO files
  • Both variants: Added cpu_max_year: 1995
  • Both variants: Added WAITMODECHANGE
  • Edited comments and links

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