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Quick fix - #46

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RoseKavalier wants to merge 2 commits into
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TextColor-HDTC2-fix
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RoseKavalier wants to merge 2 commits into
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TextColor-HDTC2-fix

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@RoseKavalier

@RoseKavalier RoseKavalier commented Sep 14, 2026

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Updates char drawing function convention from __fastcall to __stdcall for newer versions.

Addresses reports from #43

Only confirmed that it did not crash, I don't have time to test it extensively.

Updates char drawing function convention from __fastcall to __stdcall for newer versions
@RoseKavalier RoseKavalier self-assigned this Sep 14, 2026
@RoseKavalier RoseKavalier added the bug Something isn't working label Sep 14, 2026
@jfsat

jfsat commented Sep 14, 2026

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Tested the compiled test DLL from #43 on HD+ 5.8 RC15 in 32-bit OpenGL mode. Fixes the crash on load, and colored text rendering in both the adventure map and combat works as intended with no issues. LGTM!

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