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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix(scorch): Fix diffuse color calculation of scorches Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Rendering Is Rendering related
#3153 opened Aug 15, 2026 by stephanmeesters Loading…
feat(cli): Load save and replay files from absolute paths Enhancement Is new feature or request Saveload Is Saveload/Xfer related
#3152 opened Aug 15, 2026 by bobtista Draft
7 of 10 tasks
bugfix(saveload): Transfer the dock approach position bone count Saveload Is Saveload/Xfer related
#3151 opened Aug 14, 2026 by bobtista Draft
3 tasks done
bugfix(saveload): Transfer the assault transport new member flags Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related
#3148 opened Aug 14, 2026 by bobtista Draft
3 tasks done
bugfix(camera): Advance scripted camera moves by elapsed logic time Bug Something is not working right, typically is user facing Rendering Is Rendering related
#3143 opened Aug 14, 2026 by bobtista Draft
1 of 2 tasks
perf(smudge): Early return W3DSmudgeManager::render when no smudges present Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern
#3140 opened Aug 14, 2026 by stephanmeesters Loading…
1 task
bugfix(selection): Fix group index range in SelectionTranslator::onMetaViewTeam() Bug Something is not working right, typically is user facing Gen Relates to Generals Input Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3139 opened Aug 14, 2026 by bas-slats Loading…
bugfix(aiupdate): Let Tunnel Network passengers exit from any tunnel Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project Unit AI Is related to unit behavior ZH Relates to Zero Hour
#3136 opened Aug 14, 2026 by Okladnoj Loading…
feat(cli): Add -saveatframe and -saveto options Debug Is mostly debug functionality Enhancement Is new feature or request
#3135 opened Aug 14, 2026 by bobtista Draft
2 tasks done
bugfix(gui): Convert MessageDelayMS to logic frames so the setting takes effect Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker
#3133 opened Aug 13, 2026 by bobtista Draft
2 of 3 tasks
bugfix(saveload): Save the next evaluation frame of delayed scripts Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related ZH Relates to Zero Hour
#3130 opened Aug 13, 2026 by bobtista Draft
3 tasks done
bugfix(saveload): Keep the dark low power appearance on disabled objects when saving Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related
#3127 opened Aug 13, 2026 by bobtista Draft
3 tasks done
bugfix(object): The KINDOF_NO_SELECT flag now prevents an object from being selected Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3125 opened Aug 13, 2026 by Stubbjax Loading…
bugfix: Preserve occupants when transferring assets to allies Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3124 opened Aug 13, 2026 by Stubbjax Loading…
bugfix: Make Helicopter and Chinook ignore repair command when ordered to repair again at the same airfield Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Unit AI Is related to unit behavior ZH Relates to Zero Hour
#3118 opened Aug 12, 2026 by Caball009 Draft
1 of 2 tasks
bugfix: Enter commands are now ignored if the target to enter is invalid or ourselves Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3115 opened Aug 12, 2026 by Stubbjax Loading…
feat(network): Add debug command-line automated match startup Debug Is mostly debug functionality Enhancement Is new feature or request
#3111 opened Aug 11, 2026 by bobtista Draft
2 tasks done
bugfix(gui): Resolve the host's selected map through the map cache Platform Work towards platform support, such as Linux, MacOS
#3109 opened Aug 11, 2026 by bobtista Draft
1 task done
bugfix(network): Build map transfer paths with the platform separator Platform Work towards platform support, such as Linux, MacOS
#3108 opened Aug 11, 2026 by bobtista Draft
3 tasks done
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