A world of crystal, memory, and unfinished paths.
Atrinik is an open-source cooperative fantasy role-playing world of islands, ruins, and crystal-lit mysteries.
The maintained GPL-licensed Atrinik Classic line keeps the world playable today. In parallel, fresh MIT-licensed Go, Rust, and Protobuf foundations are being developed as a separate clean-room implementation. They do not yet form a complete game release. Game content and media remain separately licensed under the terms in their source repositories.
- Play Atrinik Classic
- Explore the development workspace
- Follow the next-generation roadmap
- Discover the world
| Repository | Purpose |
|---|---|
| classic | The playable, maintained C17 client, server, editor, libraries, and protocol |
| content | Atrinik's authored maps, quests, archetypes, and world data |
| client | Clean-room Rust and SDL3 next-generation client foundation |
| server | Clean-room Go authoritative server foundation |
| protocol | Game Protocol 1 schemas, QUIC specifications, and Go/Rust bindings |
| renderer | Shared Rust GPU renderer for clients, editors, and tools |
Human creators direct the game world. Software is developed publicly—primarily through Codex-driven workflows under maintainer direction, review, provenance controls, and repository validation. Direct human contributions are welcome.