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Bitmovin CLI

The official command-line interface for Bitmovin. Manage encodings, player licenses, analytics, and more — from your terminal.

Install

npm install -g @bitmovin/cli

Requires Node.js 20+.

Quick Start

# 1. Authenticate — either OAuth (recommended) or an API key
bitmovin login                                 # OAuth (browser-based)
# or
bitmovin config set api-key YOUR_API_KEY       # API key (https://dashboard.bitmovin.com/account)

# 2. Select an organization (optional)
bitmovin config list organizations
bitmovin config set organization ORG_ID

# 3. Start encoding
bitmovin encoding templates start ./my-encoding.yaml --watch

Commands

Command What it does
bitmovin login / logout Browser-based OAuth (PKCE) sign-in
bitmovin agents setup Set up AI coding agents with Bitmovin skills, plugins, and the MCP server
bitmovin skills … Install individual AI assistant skills
bitmovin config … API key, organization, and defaults
bitmovin encoding … Templates, jobs, inputs/outputs, codecs, manifests, stats
bitmovin player … Player licenses, domains, analytics linking
bitmovin analytics … Analytics licenses and domains
bitmovin account … Account information, organizations and sub-organizations
bitmovin support tickets … List, read, file, and comment on Bitmovin support tickets

Support tickets

bitmovin support tickets create and bitmovin support tickets comment write to a real support ticket that Bitmovin support engineers see and that cannot be withdrawn via the API. Both print the exact payload to stderr — including under --json, so a scripted run still records what was filed — and require an explicit confirmation; --yes skips the prompt for scripting. The ticket is filed as the user behind your credentials, whose name and email appear on it. --organization <org-id> targets a sub-organization (list them with bitmovin account organizations list).

Every command documents itself with --help. The full command reference with examples lives in docs/commands.md, and bitmovin skill prints it as markdown for AI assistants.

Use Bitmovin from your AI agent

One command connects your AI coding agents to Bitmovin — it installs the Bitmovin skills (as plugins on Claude Code), and hooks up the Bitmovin MCP server so your agent can query encodings, play streams, and analyze viewer data directly:

bitmovin agents setup                       # Interactive wizard, detects installed agents
bitmovin agents setup --all-agents --yes    # Non-interactive
bitmovin agents setup --dry-run             # Show what would happen

Supported agents: claude-code, codex, gemini-cli, cursor, and pi. Re-running is safe, modified config files are backed up to <file>.bak, and docs/commands.md has the per-agent details.

Scripting

Human-readable tables when interactive; --json and --jq for automation (design inspired by gh — data to stdout, status to stderr, colors off when piped):

bitmovin encoding jobs list --json --jq '.[].id'

Configuration

Config is stored in ~/.config/bitmovin/config.json (mode 0600). You can also set the API key via the BITMOVIN_API_KEY environment variable, or sign in with bitmovin login to store an OAuth session.

Credential priority: --api-key flag > BITMOVIN_API_KEY env var > stored OAuth session > api-key in config file.

See docs/commands.md for OAuth internals (token storage, silent refresh, custom IdP overrides).

License

MIT

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Bitmovin CLI — manage encodings, player licenses, and analytics from the terminal

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