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codai-sdk

npm version license

Official TypeScript SDK for the codai AI gateway β€” a single OpenAI-compatible endpoint with smart routing, sessions, server-side agents, streaming, embeddings, audio, outcome-billed tasks, shared sessions, devices, hosts, orgs and account β€” full parity with the public gateway OpenAPI.

  • Zero dependencies β€” uses the platform fetch.
  • Works in Node 18+ and modern edge runtimes.
  • OpenAI-compatible chat surface with codai extensions.
  • Fully typed β€” request/response types are generated from the OpenAPI spec.
  • Every operationId of the gateway has exactly one method (parity-tested).
npm install codai-sdk
# or
pnpm add codai-sdk

You need a codai API key. Get one at codai.ro.

Quickstart

import { Codai } from 'codai-sdk';

const codai = new Codai({ apiKey: process.env.CODAI_API_KEY! });

const res = await codai.chat({
  messages: [{ role: 'user', content: 'Explain async iterators in one line.' }],
});

console.log(res.content);
console.log(res.routedTo); // which upstream model actually served

Resource groups

Everything hangs off the Codai client. The 0.2.x top-level methods (chat(), chatStream(), embeddings(), models(), feedback(), mintToken(), agents.run(), audio.*) still work; the resource groups below are the full surface.

Group Methods Gateway paths
chat.completions create, stream POST /v1/chat/completions
messages create, stream POST /v1/messages (Anthropic wire)
responses create, stream POST /v1/responses (OpenAI Responses wire)
embeddings create POST /v1/embeddings
audio transcribe, transcribeDetailed, speech, speechDetailed POST /v1/audio/transcriptions, POST /v1/audio/speech
tokens create POST /v1/tokens
models list GET /v1/models
health get, ready, status GET /health, GET /health/ready, GET /status
agents run; runs.create, runs.get, runs.steps, runs.stats, runs.cancel, runs.stream /v1/agents/run, /v1/agents/runs/*
tools search, fetch POST /v1/tools/search, POST /v1/tools/fetch
tasks list, pending, stats, get, confirm /v1/tasks/*
sessions create, list, get, update, delete, dispatch, stream; events.list/append; controls.list/submit/markApplied; lease.acquire/renew/release; shares.list/create/delete/sharedWithMe /v1/sessions/*
devices list, update, delete, dispatchInbox /v1/devices/*
hosts list, exec, postResult, stream /v1/hosts/*
orgs create, list; members.list/add/remove /v1/orgs/*
account get, update GET/PATCH /v1/account
receipt get GET /v1/receipt
feedback submit POST /v1/feedback
phoneModels list GET /v1/phone/models

Every method takes an optional last argument { ext, signal } where ext is a typed bag of X-Codai-* extension headers (see below).

Streaming

for await (const delta of codai.chatStream({
  messages: [{ role: 'user', content: 'Write a haiku about TypeScript.' }],
})) {
  process.stdout.write(delta);
}

After the stream ends, await .final for metadata (request id, token usage, which model served, and any tool calls) β€” e.g. to submit feedback on a streamed response:

const stream = codai.chatStream({
  messages: [{ role: 'user', content: 'Write a haiku about TypeScript.' }],
});

for await (const delta of stream) {
  process.stdout.write(delta);
}

const { requestId, usage, routedTo, toolCalls } = await stream.final;
if (requestId) await codai.feedback(requestId, 1);

chat.completions.stream() is the same stream; stream.chunks() yields the raw chat.completion.chunk objects.

Anthropic Messages and OpenAI Responses wires

// Anthropic Messages shape β€” text blocks, tool_use, streaming events
const msg = await codai.messages.create({
  messages: [{ role: 'user', content: 'Salut!' }],
  max_tokens: 256,
});
msg.text; // concatenated text blocks

for await (const ev of codai.messages.stream({ messages, max_tokens: 256 })) {
  if (ev.type === 'content_block_delta') {
    /* ev.delta */
  }
}

// OpenAI Responses shape
const r = await codai.responses.create({ input: 'Say hi.' });
r.outputText;

Server-side agent

Run a plan-and-execute loop on the gateway β€” the heavy lifting (planning, tool use, iteration) happens server-side; your client stays thin.

const run = await codai.agents.run({
  task: 'Summarize the key points of the provided text.',
  context: '…your input…',
});

console.log(run.result);

Async runs are persisted and can be polled, streamed and cancelled:

const { id } = await codai.agents.runs.create({ task: '…', client_request_id: 'ci-8812' });
for await (const ev of codai.agents.runs.stream(id)) {
  if (ev.event === 'step') console.log(ev.data.kind, ev.data.summary);
  if (ev.event === 'done') console.log(ev.data.status, ev.data.result);
}
const run = await codai.agents.runs.get(id);

Tools, tasks and receipts

const hits = await codai.tools.search({ query: 'BNR EUR RON' });
const page = await codai.tools.fetch({ url: 'https://bnr.ro', format: 'markdown' });

const { tasks, next_cursor } = await codai.tasks.list({ outcome: 'unconfirmed', limit: 20 });
await codai.tasks.confirm(tasks[0].id, { outcome: 'confirmed' });

const receipt = await codai.receipt.get({ sessionId: 'my-project' });
receipt.cost_usd;

Shared sessions, devices and hosts

Shared-sessions and hosts calls need a device UUID (x-codai-device). Set it once on the client:

const codai = new Codai({
  apiKey,
  device: '6f1c2b3a-4d5e-4f60-8a9b-0c1d2e3f4a5b',
  deviceName: 'ci-runner',
  devicePlatform: 'cli',
});

const session = await codai.sessions.create({ session_key: 'desktop-main', title: 'Refactor' });
await codai.sessions.lease.acquire(session.id);
await codai.sessions.events.append(session.id, {
  events: [{ kind: 'user', payload: { text: 'hello' }, client_event_id: 'e1' }],
});

for await (const frame of codai.sessions.stream(session.id, { after: 0 })) {
  // frame.event ∈ 'event' | 'control' | 'lease' | 'presence'
}

await codai.sessions.dispatch(session.id, { device_id: phoneId, text: 'continue on the phone' });

// Host relay: run one op on a connected desktop
const hosts = await codai.hosts.list();
const out = await codai.hosts.exec(hosts[0].device_id, 'shell', { cmd: 'git status' });

Orgs and account

const org = await codai.orgs.create('Acme Robotics');
await codai.orgs.members.add(org.id, { email: 'ana@example.com', role: 'admin' });
await codai.sessions.shares.create(session.id, {
  principal_type: 'org',
  principal_id: org.id,
  role: 'editor',
});

const me = await codai.account.get();
await codai.account.update({ training_opt_out: true });

Feedback

const res = await codai.chat({ messages: [{ role: 'user', content: 'hi' }] });
if (res.requestId) {
  await codai.feedback(res.requestId, 1); // 1 = πŸ‘, -1 = πŸ‘Ž
}

Embeddings

const { embeddings } = await codai.embeddings({ input: ['hello', 'world'] });

Audio

// Speech-to-text
const text = await codai.audio.transcribe({ file: audioBytes, filename: 'clip.webm' });

// Text-to-speech
const wav = await codai.audio.speech({ input: 'Hello from codai.' });

List models

const models = await codai.models();

Configuration

const codai = new Codai({
  apiKey: process.env.CODAI_API_KEY!,
  baseUrl: 'https://ai.codai.ro', // default
  sessionId: 'my-project', // enables session memory + stickiness
  device: '<uuid>', // shared sessions / hosts (x-codai-device)
  client: 'my-app/1.2.0', // x-codai-client surface tag
  defaults: { effort: 'medium' }, // any other X-Codai-* defaults
  timeoutMs: 120_000,
  maxRetries: 2,
});

codai extensions

The chat surface is OpenAI-compatible, with opt-in extensions. On chat() the 0.2.x option names still work:

Option Description
sessionId Stable conversation id β€” enables session memory and routing stickiness.
agentMode Plan-and-execute agent mode (Pro+).
compact: "auto" Server-side context compaction.
bestOf Best-of-N sampling override (0 disables, 3 forces).

Every method also accepts { ext } β€” a typed CodaiRequestExtensions bag that covers all 41 documented X-Codai-* request headers (effort, thinking, thinkingBudget, cache, noTask, taskId, incognito, noRecall, provenOnly, repo, agentId, disableSubagents, mode, serverTools, orchestrate, cascade, bestOf, reflect, stepVerify, plan, consensus, compact, retrieval, heuristics, identity, playbook, debug, device, shareToken, …):

await codai.chat.completions.create(
  { messages, model: 'codai' },
  { ext: { effort: 'high', thinking: true, thinkingBudget: 8192, taskId: 'task_42' } },
);

Generated types

paths, components and operations from the gateway OpenAPI are exported, and every resource re-exports friendly aliases (ChatCompletionRequest, Task, Session, AccountView, …):

import type { components, Task, SessionStreamEvent } from 'codai-sdk';
type Receipt = components['schemas']['AccountReceipt'];

Regenerate after a spec change with pnpm gen; operations.test.ts fails when the spec and the client drift.

Migrating from the OpenAI SDK

The chat payload is OpenAI-shaped, so migration is mostly swapping the client:

// before: openai.chat.completions.create({ model, messages })
// after:
const res = await codai.chat({ messages });

Error handling

import { Codai, CodaiError } from 'codai-sdk';

try {
  await codai.chat({ messages: [{ role: 'user', content: 'hi' }] });
} catch (err) {
  if (err instanceof CodaiError) {
    console.error(err.status, err.code, err.requestId, err.retryAfter, err.body);
  }
}

code is the stable gateway error code (invalid_api_key, rate_limit_exceeded, quota_exceeded, lease_held, host_offline, …); retryAfter is the Retry-After value in seconds on 429s.

Migrating from 0.2.x

Nothing breaks: every 0.2.x method keeps its signature. What changed underneath:

  • chat, embeddings, models and feedback are now callable resource groups β€” codai.chat({...}) still works and codai.chat.completions.create({...}) is the same call with the raw OpenAI body.
  • ChatResult gained eventId, toolCalls, headers; ChatStreamResult gained finishReason, headers, usage.cachedTokens.
  • CodaiError gained code, requestId, retryAfter.
  • Streams are no longer subject to timeoutMs and are never retried.
  • New client options: device, deviceName, devicePlatform, client, defaults, fetch.

License

MIT Β© codai

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Official TypeScript SDK for codai - OpenAI-compatible client for the codai gateway. npm: codai-sdk

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