Thanks for taking the time. These are plugins for Counter-Strike 2 dedicated servers, built on the ModSharp framework.
Open an issue on the repository it affects and fill in the template. The version fields matter more than they look — a plugin bug and a framework bug present identically from the outside, and the server log usually distinguishes them immediately.
Redact credentials from configs and logs before pasting: database passwords, Discord webhook URLs, API keys.
- Build before opening:
dotnet build -c Release - Match the surrounding code — these repos share conventions, and consistency matters more than personal preference
- Say how you tested it. Server-side behaviour frequently differs from what compiles
- Keep a PR to one concern
Many of these are ports of SourceMod or CounterStrikeSharp plugins. If you port something:
- Credit the original in the README, with a link
- Preserve the upstream licence. A derivative of GPL code stays GPL — that is not optional
- Note what you deliberately changed rather than implying a 1:1 port
Do not open a public issue for a vulnerability. See SECURITY.md.