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jayasrisng/README.md

Jayasri Guthula

I build spatial systems that teach, guide, remember, and reveal.

Portfolio · Projects · Research XR Unity Creative Technology AI Prototypes Spatial Interfaces Privacy-Aware Research


current orbit
├─ XR prototypes        foveated rendering · wearable AR · onboarding guidance
├─ creative systems     constellation games · kinetic simulations · identity maps
├─ AI tools             live learning · planning agents · context-aware assistants
└─ research pipelines   synthetic telemetry · encrypted analytics · evaluation

I’m interested in the moment where software becomes spatial, embodied, or personal: a headset explaining what went wrong, a route that can be replayed through AR, a night sky that teaches itself one constellation at a time, or a telemetry pipeline that preserves useful signal without exposing the person behind it.

Work worth opening

Unity XR viewer for comparing gaze-aware / foveated rendering modes.

Unity C# XR Rendering

A nightly constellation puzzle and bedtime ritual built from real star data.

TypeScript Phaser Devvit Game Design

AI-assisted setup guidance for first-time XR users, with logs, dashboard, and Unity demo.

Python FastAPI Android Unity

Snap Spectacles prototype for recording and replaying human-scale AR routes.

Lens Studio Spectacles AR Navigation

Privacy-preserving VR telemetry pipeline using synthetic Beat Saber motion data.

Python TensorFlow WGAN-GP Privacy ML

Interactive kinetic-art / physics simulation work in Unity.

Unity C# Real-Time Interaction

What ties it together

  • Spatial interaction — interfaces that understand bodies, gaze, movement, and place.
  • Fast prototypes — small systems that make the core behavior visible quickly.
  • Human context — tools that support learning, navigation, setup, creativity, and trust.
  • Research discipline — clear problem framing, evaluation notes, privacy boundaries, and reproducible artifacts.

Also exploring

Intersections · fluffy-guide · hooligan-agent · homomorphicEncryption


Most project READMEs include media, implementation notes, and a case study.

Pinned Loading

  1. clad-connect-pet-care clad-connect-pet-care Public

    Mom/Dad spatial pet-care handoff for SPECS 27 Preview, built with Lens Studio, CLAD, SIK, and UIKit.

    TypeScript

  2. clad-guide clad-guide Public

    an AR guidance experience for Snap Spectacles that turns static instructions into spatial, step-by-step guidance in the real world. Built with Lens Studio for the Google Android XR Developer Cataly…

    TypeScript

  3. clad-organize clad-organize Public

    A spatial organizer for Snap Spectacles, built with CLAD for the CLAD Summer Hackathon.

    TypeScript

  4. coffee-shop-experience coffee-shop-experience Public

    A customizable cafe ordering concept that turns waiting into a silent, animated story. Built by Jayasri with vanilla JavaScript, CSS, SVG, and generated artwork.

    JavaScript

  5. enter-the-cradle enter-the-cradle Public

    Enter the Cradle is a personalized immersive web experience where users upload a selfie and become part of a cinematic Niiro ride.

    TypeScript