I like building practical software that removes friction, automates annoying work, and occasionally escapes the screen into actual hardware.
Most of my projects start with the same question:
Can this be simpler?
I enjoy building backend systems, internal tools, automation, developer tools, and software that connects to real hardware.
- π Python is usually my first choice for backend and tooling work
- π I build full stack applications with React, TypeScript, Django, and Node.js
- ποΈ I work with relational databases, APIs, queues, caching, and background processing
- π³ I deploy with Docker, Linux, Nginx, AWS, and GitHub Actions
- π§ I occasionally disappear into 3D printing and hardware projects
A lightweight, privacy-focused browser extension for saving reusable text and quickly filling repetitive form fields.
Built to reduce repetitive typing without requiring accounts, cloud storage, or a remote backend.
An offline-first Python package for exploring countries, geography, cities, borders, distances, and other geographic data from a compact bundled SQLite database.
Built around a simple API with no external service required at runtime.
Source Β· Documentation Β· PyPI
A lightweight coding-practice platform built around short exercises instead of long problem-solving sessions.
Designed for warming up before coding, rebuilding confidence after time away, or getting a few useful repetitions without turning practice into a grind.
React Β· TypeScript Β· Pyodide
A modular Raspberry Pi E Ink dashboard that combines information from multiple services into a configurable physical display.
Includes a web interface for arranging dashboard modules and an installation flow designed to make deploying the system to a Raspberry Pi straightforward.
Raspberry Pi Β· Python Β· React Β· APIs Β· Docker Β· Nginx
A physical chess and checkers system combining software, electronics, custom 3D-printed hardware, and robotic movement.
The current prototype explores:
- Servo-controlled physical movement
- Custom 3D-printed game pieces and board hardware
- Electronic piece identification
- Physical move detection
- Software-managed game state
- Chess and checkers support
This one is very much an experiment, which is half the fun.
Not everything needs to live forever.
These are older projects that I shipped and learned from but no longer actively maintain.
A local-first desktop job discovery and tracking tool that queried official company job APIs and organized results without requiring a hosted backend.
Status: Archived
A full stack multiplayer chess application with real-time rooms, Stockfish integration, move analysis, authentication, and persistent game data.
One of my earlier larger web applications and a great excuse to learn entirely too much about chess engines.
Jorge's Tech Journal Β· LinkedIn
Probably writing Python, debugging something unnecessarily weird, or printing another prototype.



