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juliosalag/README.md

👋 Hi, I'm Juliosalag (aka Jsala)

I'm a Multimedia Engineer with a passion for game development and systems programming. I've built a video game entirely from scratch in Assembly language, as well as a game in C++ from the ground up, complete with a custom 3D graphics engine. I also developed my own 2D graphics engine from scratch using C++, OpenGL, and GLFW. Alongside this low-level work, I have 3 years of experience building personal projects and game jam entries in Unity. I'm currently working at an indie studio, collaborating with a small team on an upcoming video game.

Contact

Portfolio LinkedIn itch.io Email

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  1. juliosalag.github.io juliosalag.github.io Public

    🎮 Game Developer Portfolio website using HTML, CSS and JavaScript

    HTML

  2. darkmoon-engine darkmoon-engine Public

    A custom graphics engine made from scratch in C++ and OpenGL, for game development

    C

  3. ABPMultimediaUA/kaiwagames ABPMultimediaUA/kaiwagames Public

    [ABPCE23] Proyecto de Videojuegos del grupo Kaiwa Games de ABP 2023/24

    C++ 1

  4. ABPMultimediaUA/kaiwagames_z80-0 ABPMultimediaUA/kaiwagames_z80-0 Public

    [V123] Repositorio de Amstrad del Grupo Kaiwa Games (0)

    Makefile

  5. local-comic-reader local-comic-reader Public

    Self-hosted comic book (CBR/CBZ) reading server. Lightweight web UI with built-in reader, cached covers and persistent reading progress, run your own comics library without relying on external serv…

    JavaScript