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web: stop rivers z-fighting with low riverbanks - #18

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@leonac24

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Land near the pool sat within a fraction of a unit of the water plane, below the depth buffer's precision at city zoom, so shorelines flickered as the camera moved. Floor land at 0.8 above the water, drop the riverbed, bias the water plane back in depth, and share one WATER_LEVEL with the bridges.

Land near the pool sat within a fraction of a unit of the water plane, below
the depth buffer's precision at city zoom, so shorelines flickered as the
camera moved. Floor land at 0.8 above the water, drop the riverbed, bias the
water plane back in depth, and share one WATER_LEVEL with the bridges.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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vercel Bot commented Sep 27, 2026 •

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Project Deployment Actions Updated
lotline Ready Ready Preview Sep 27, 2026 1:11am UTC

@leonac24

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@copilot resolve the merge conflicts in this pull request

This branch was successfully deployed

1 active deployment
Preview — d63865bb Deployed Sep 27, 2026 by vercel[bot]
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