Problem
Proof text cannot currently be placed and edited as a canvas object. The existing text interaction is tied to the glyph editor rather than an independently positioned run, which prevents a basic T → click → type workflow.
Expected outcome
A designer can place a text run in the scene, type and edit its content through a native input, and see the result update as the font or design-space location changes.
Acceptance criteria
This covers the first interactive slice. Persistence, shaping, and proof-sheet workflows remain part of #113, not acceptance criteria here.
Problem
Proof text cannot currently be placed and edited as a canvas object. The existing text interaction is tied to the glyph editor rather than an independently positioned run, which prevents a basic T → click → type workflow.
Expected outcome
A designer can place a text run in the scene, type and edit its content through a native input, and see the result update as the font or design-space location changes.
Acceptance criteria
This covers the first interactive slice. Persistence, shaping, and proof-sheet workflows remain part of #113, not acceptance criteria here.