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Release 1.1.0 - #11

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kramsey458 merged 1 commit into
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release/1.1.0
Sep 22, 2026
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kramsey458 merged 1 commit into
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release/1.1.0

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Summary

Bumps the mod to 1.1.0 and updates the release docs after merging #6, #7, #8, #9 and #10.

Tests

Suite Result
build.ps1 (build, all checks, packaging) 142/142, 0 warnings, 0 errors
dotnet run --project tests/Checks.csproj -c Release (no game) 77 passed, 65 skipped

Not yet done

The in-game checklists in #6, #8, #9 and #10, and VALIDATION.md steps 8 to 10, have not been run. The README and VALIDATION.md say that the 1.1.0 features have not been playtested in game yet.

🤖 Generated with Claude Code

Bump the mod to 1.1.0 for the features merged in #6, #8, #9 and #10,
and update the docs that described 1.0.0 behavior.

- csproj and manifest: version 1.1.0. The manifest description now
  mentions planting-tool outlines and remembered pins.
- README: "New in 1.1.0" notes, the 1.1.0 zip name, and the check count
  (142: 77 game-free, 65 needing the game). Also says plainly that the
  1.1.0 features have not been playtested in game yet.
- VALIDATION.md: 1.1.0 header, the check summary, the per-building
  refresh caching and planting-tool behavior, and the playtest status.
- Website: pins are remembered per settlement rather than reset, the new
  planting-tool FAQ entry, translation via one CSV, refresh and
  performance wording, and the update/uninstall notes for Pins.txt.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@kramsey458
kramsey458 merged commit 8baeb32 into main Sep 22, 2026
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@kramsey458
kramsey458 deleted the release/1.1.0 branch September 22, 2026 16:50
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