A really basic beach themed cellular automata featuring sand, water and other elements, written in C & Raylib.
MOUSE SCROLL WHEEL: Used to change currently selected particle type.CTRL + MOUSE SCROLL WHEEL: Used to change the marker size.LEFT MOUSE BUTTON: Used to draw the current particle.RIGHT MOUSE BUTTON: Pause / Resume simulation.CTRL + L: Delete all particles at once.
- You'd need a
c compiler,meson,ninjaandcmake(To build Raylib). Raylibis provided as a git submodule.
git clone --recursive https://github.com/tmpstpdwn/cShore
cd cShore
meson setup build --buildtype=release
meson compile -C build./build/cShore