Voxel Engine and Game
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Updated
Oct 17, 2024 - C#
Voxel Engine and Game
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
BepuPhysics rigid body physics for vvvv gamma, integrated with the VL.Stride entity system: bodies, statics, a character controller, convex hull baking, all 30 constraint types, raycast/sweep/overlap queries, contact events and triggers, collision filtering, per step simulation hooks, live simulation settings and debug views of the physics world.
Physics Sandbox — Aspire-orchestrated microservices demo with F# gRPC server hub, spec-driven development
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