buoyancy
Here are 28 public repositories matching this topic...
A system for buoyancy and boat physics in Unreal Engine 4.
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Nov 14, 2019 - C++
Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.
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Dec 12, 2024 - C++
A fully typed TypeScript 2D physics engine — modernized rewrite of the original Haxe engine.
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Sep 4, 2026 - TypeScript
Buoyancy simulation with mesh intersection in Unity.
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Jun 8, 2026 - C#
Library for Buoyancy in unreal 4, includes simple and advanced buoyancy for moving an actor in a fluid. Includes networking. Currently a work in progress. Developed for Sails of War.
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May 17, 2021 - C++
Project developed for 'Object Oriented Programming Laboratory', a second year subject @FEUP. Made in collaboration with @EdgarACarneiro.
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Aug 18, 2020 - Java
Unity + C++ implementation of Hirae et al.'s closed-form hydrostatic buoyancy integrator, extended with a novel Adaptive Curved Clipping technique for Gerstner waves.
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May 21, 2026 - C++
A scuba buoyancy calcualtor
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Dec 28, 2023 - Vue
Code to reproduce results and figures from Scannell et al. 2020
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Nov 25, 2020 - Jupyter Notebook
A physics-based ship sailing experience, focusing on ships from the Age of Sail.
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Sep 30, 2025 - C#
Free MIT core of Ocean3D: Gerstner ocean + buoyancy for Godot 4, physics-visual sync
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Jul 14, 2026 - GDScript
Kerbal Space Program addon to adjust the buoyancy on parts. (KSP_BuoyancyControl)
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Jun 27, 2021 - C#
Transient OpenFOAM solver for moisture transport in buoyancy-driven turbulent flows
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Jun 26, 2026 - C++
A buoyancy planner for divers
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May 28, 2019 - JavaScript
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