#
el-paso
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A persistent, engine-independent virtual world and discrete simulation grounded in the Ciudad Juárez–El Paso border region, featuring an authoritative TypeScript core, deterministic NPC routines, spatial topology, physical inventory, and zero runtime dependencies.
nodejs simulation clean-architecture economy autonomous-agents discrete-event-simulation inventory-system zero-dependencies virtual-world game-architecture economy-simulation el-paso world-state npc-simulation spatial-topology ciudad-juarez
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Updated
Oct 1, 2026 - TypeScript
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