NateTheGreatt / bitECS Sponsor Star 1.5k Code Issues Pull requests Discussions Flexible, minimal, data-oriented ECS library for Typescript game gamedev functional game-engine high-performance game-development ecs particles entitycomponentsystem Updated Aug 24, 2026 TypeScript
fireblade-engine / ecs Star 146 Code Issues Pull requests A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift windows macos linux swift ios gamedev game-engine game-development swift-package-manager ecs entity-component-system entity spm fireblade-engine entitycomponentsystem Updated Aug 30, 2026 Swift
dannyfritz / flock Star 19 Code Issues Pull requests 🐦🐦🐦 A simple, but powerful ECS written in TypeScript. gamedev typescript ecs entity-component-system entitycomponentsystem Updated Aug 25, 2026 TypeScript
abarabone / ecs_motion Star 3 Code Issues Pull requests animation unity3d character dots entitycomponentsystem Updated Sep 19, 2022 C#
Starmordar / homm3-battle-engine Star 2 Code Issues Pull requests Open-source browser-based battle system engine for Heroes of Might and Magic III game typescript ecs browser-game pixijs strategy-game heroes-of-might-and-magic entitycomponentsystem Updated Oct 30, 2025 TypeScript
anueves1 / Unity-ECS-Test Star 1 Code Issues Pull requests Testing of the new entity component system unity entitycomponentsystem Updated Jun 7, 2018 C#
Restlessxd / NVXECS Star 1 Code Issues Pull requests game gamedev typescript functional game-engine game-development ecs entitycomponentsystem high-perfomance Updated Apr 17, 2026 TypeScript