A dice game based on a Kingdome Come: Deliverance minigame
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Updated
Jul 4, 2026 - Kotlin
A dice game based on a Kingdome Come: Deliverance minigame
Simulating two-player Farkle with different strategies.
AlphaZero-style reinforcement learning agent for Mississippi Marbles. Starting with exact MDP solvers and game theory for the 2-player game, with plans to extend self-play and MCTS-based training to N players.
Monte Carlo simulations of the game Farkle
C++ Final Project from SNHU IT-312 that creates the dice game Farkle. See both .docx files for more information.
A multiplayer Farkle game: Vue 3 + Vite on the client, Fastify + Socket.IO on the server, with shared rules and scoring.
Farkle dice game built with HTML, CSS, and JavaScript with local multiplayer, scoring logic, and GitHub Pages deployment.
Farkle frontend for Mac
Dice Based strategic game built with python and tkinter 🎲
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