DragonFly BSD System Source Repository (read-only mirror)
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Updated
Aug 5, 2026 - C
Hammer editor is a tool created by valve software in 2004 to creating custom levels for the source 1 games.
DragonFly BSD System Source Repository (read-only mirror)
CoqHammer: An Automated Reasoning Hammer Tool for Rocq - Proof Automation for Dependent Type Theory
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
ARCHIVED: Please see https://github.com/10up/wp-scrubber as replacement.
an easy to use Minecraft to Source Engine Converter
A custom Source Engine level editor written in Go
MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.
python alternative to Valve's "Hammer World Editor"
All-in-one manager for Hammer++, focused on improving the mapping experience.
DrDos is a powerful tool 🛠 designed for conducting Distributed Denial of Service (DDos) attacks 🌪
HAMMER1/2 file system userspace utilities on Linux
Strong DDoser Script
props_scaling_recompiler is an automatic assets recompiler that allows you to scale props and/or convert them to prop_static without leaving Hammer++.
Developer tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads on displacement surfaces (mountains, hills).