Browser-first input binding manager for keyboard and gamepad controls in web-based games and applications
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Updated
Aug 10, 2026 - JavaScript
Browser-first input binding manager for keyboard and gamepad controls in web-based games and applications
A tool for bringing back the old function namings of the InputManager that unity had, fully based on the new Input System! Just as easy and as familiar as before!
Advanced input manager for Godot 4.5+
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