An Attempt at Bit-Reversal Line Rasterization
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Updated
Jan 28, 2026 - Assembly
An Attempt at Bit-Reversal Line Rasterization
Implementing two line scan-conversion algorithms: a Basic Line Scan-Conversion Algorithm and Bresenham's Line Drawing Algorithm.
This C project is about devising a program which overall displays a 3D representation, precisely a wirefram model of a given map.
Java desktop app for drawing graphic primitives with Swing and manual line and circle rasterization algorithms.
A complete repository of CSE3222 Computer Graphics Course . This repository covers various graphics algorithms.
GraphiX-Lab is a set of computer graphics programs written in C++ using the graphics.h library. The project includes fundamental graphics algorithms and creative graphical applications, such as animations and drawings of real-world objects.
Computer Graphics programs in C++ with graphics.h, covering DDA, Circle Drawing, Clipping, and 3D shapes. Educational examples for B.Tech coursework.
A program for macOS that renderes a wireframe model from given 3D coordinates.
CLI demonstrating integer-only Bresenham line rasterization with deterministic ASCII rendering.
Lab 2 for the Computer Graphics class. Discretization algorithms for lines and circles seen in class.
A (cpu) optimized line drawing algorithm in go. The algorithm is generilized for multipurpose use (not only pixel drawing in images, although it can). It is not optimized for GPUs only CPUs..
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