A testing environment for my new dynamic Weapons System and Player Movement
-
Updated
May 21, 2024 - C#
A testing environment for my new dynamic Weapons System and Player Movement
Unity prototype inspired by Twisted Metal, showcasing a modular weapon system built with the Strategy Pattern. Add new weapons by inheritance without touching existing code . Clean, extensible, and plug-and-play.
To associate your repository with the weapons-system topic, visit your repo's landing page and select "manage topics."