Building runtime infrastructure for long-term AI agents with memory, planning, and embodied interaction.
Building AI that can remember, plan, and evolve over time.
- Agent Runtime Design
- Multi-Agent Systems
- Long-term Memory
- Embodied AI
- Minecraft AI & NeoForge
- TypeScript / Bun / Node.js
- LangChain / LangGraph / Agentic Workflows
- Electron / Three.js
- NeoForge / Minecraft Bots
- Discord Bots
- Chrome Extensions
Event-driven Agent Runtime for long-term AI systems with persistent state, task orchestration, and multi-agent execution.
High-performance RWKV inference server with KV cache optimization for long-context inference.
Real-time VTuber driver system built with Three.js and Electron.js.
Interactive Live2D background extension for Chrome.
- Discord:
tw.sakura - Instagram:
yan._._.0521
Feel free to discuss AI agents, runtime design, embodied AI, Minecraft, or experimental ideas.
- AI Agent Development
- Discord Bots
- Minecraft NeoForge Mods
- Chrome Extensions
- Full-stack Web Applications
- Live2D SDK Integration