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yan-930521/README.md

櫻2 (SakuraTw)

Building runtime infrastructure for long-term AI agents with memory, planning, and embodied interaction.

Building AI that can remember, plan, and evolve over time.


Current Focus

  • Agent Runtime Design
  • Multi-Agent Systems
  • Long-term Memory
  • Embodied AI
  • Minecraft AI & NeoForge

Tech Stack

  • TypeScript / Bun / Node.js
  • LangChain / LangGraph / Agentic Workflows
  • Electron / Three.js
  • NeoForge / Minecraft Bots
  • Discord Bots
  • Chrome Extensions

Featured Projects

Event-driven Agent Runtime for long-term AI systems with persistent state, task orchestration, and multi-agent execution.

High-performance RWKV inference server with KV cache optimization for long-context inference.

Real-time VTuber driver system built with Three.js and Electron.js.

Interactive Live2D background extension for Chrome.


Contact

  • Discord: tw.sakura
  • Instagram: yan._._.0521

Feel free to discuss AI agents, runtime design, embodied AI, Minecraft, or experimental ideas.


Metrics Languages Calendar

Commissions

  • AI Agent Development
  • Discord Bots
  • Minecraft NeoForge Mods
  • Chrome Extensions
  • Full-stack Web Applications
  • Live2D SDK Integration

Pinned Loading

  1. SuperNova SuperNova Public

    A high-performance, event-driven Multi-Agent Runtime powered by Bun, featuring LATS strategy planning and dynamic graph memory.

    TypeScript 4