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A tactical grid RPG in Unity 6 where position is the only weapon: slide heroes across the board, trap foes in pincers, and push enemy turns back along a Grandia-style timeline. Every scene is built from code.
An early Unity prototype of the MindAttic tactical grid RPG: drag heroes across a board, swap places with allies, and flank enemies to trigger pincer attacks. Superseded by GridGame2026.
The 2025 Unity build of the MindAttic tactical grid RPG: drag heroes into pincer attacks, chain abilities from a shared mana pool, and survive endless enemy waves. Superseded by GridGame2026.