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ItemESP Expanded
cev-api edited this page Jun 6, 2026
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Highlights dropped, equipped, and framed items with powerful filters and customization.
- Base highlighting: all dropped items with configurable base color.
- Special filters: List, Item ID, or Query (multi-term keywords).
- Special colors & styles: fixed or rainbow, outline-only, lines-only-for-special.
- Equipped specials: highlight items held or worn by players/mobs (not yourself).
- Item frames: highlight frames if the contained item matches special criteria.
- Keyword matching: supports base ID, translation key, and display name (works with renamed/NBT/plugin-modified items).
- Multi-term queries: comma-separated (e.g.,
head, axe). - Rendering: boxes with fill + outline; tracers use special color (or base color).
- Robust parsing: lists accept unknown entries as keywords (safe parsing via
Identifier.tryParse). - Ignore list: using keywords or specific item names you can exclude items from being highlighted entirely.
- Entity ignore: Can ignore other players, armor stands etc
- Detects XP Orbs and allows for different coloring or disabling entirely.
- Can draw item icons and stack counts above dropped items, including aggregated far-away stacks.
- Can draw item icons and stack counts above dropped items, including aggregated far-away stacks.
- ItemTags integration: supports showing item label/count style overlays for tracked dropped items, with special-item filters and styling inherited from ItemESP settings.
Examples:
- Highlight skulls → Item ID:
minecraft:player_head, special color: magenta, outline-only ON. - Highlight talismans (non-standard item) → Query:
talisman, special color: rainbow, highlight frames ON, lines-only-for-special ON.
Generated from the latest README/source bundle. Features are listed by the date they were added to the client.
