forked from Wurst-Imperium/Wurst7
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Teleport
cev-api edited this page Apr 12, 2026
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- Teleports you along a visible path
- You can move at angles while going upward with little to no damage, but note that any upward travel can still hurt if you overshoot.
- Going downhill always shows the approximate damage in the HUD and may not be 100 % accurate, and diagonal downward teleports usually fail.
- Phasing through walls horizontally generally doesn't work unless going on an angle.
- There are toggles for Allow Liquids, Render Path, and separate colours for the regular and phasing boxes so you can adjust the visuals without clutter.
Parent: What's new in this fork?
Generated from the latest README/source bundle. Features are listed by the date they were added to the client.