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Shader Safe Mode
cev-api edited this page Apr 12, 2026
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- Detect shader usage (Iris/OptiFine) safely at runtime and keep a cached toggle state.
- Automatically switch sensitive hacks to “shader-safe mode” when shaders are active.
- Avoid render-thread crashes by snapshotting collections, disabling parallel streams, and avoiding unsafe joins.
- Apply safe-mode behavior dynamically when shaders are toggled on/off.
- Notify users once per toggle/enable so they know performance/behavior is adjusted.
- Currently only in these higher risk hacks: Search, CaveFinder, PlayerESP and Excavator as well as in BlockVertexCompiler.
Generated from the latest README/source bundle. Features are listed by the date they were added to the client.